/*
 ------------------------------------------------------------------------------
 Copyright (C) 2006-2007 Team Blur.

 This file is part of the Quantum Engine source code.

 The Quantum Engine source code is free software; you can redistribute it and/or
 modify it under the terms of the GNU General Public License as published by
 the Free Software Foundation; either version 2 of the License, or (at your
 option) any later version.

 The Quantum Engine source code is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
 or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
 more details.

 You should have received a copy of the GNU General Public License along with
 the Quantum Engine source code; if not, write to the Free Software Foundation, Inc.,
 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 ------------------------------------------------------------------------------
*/


#ifndef __ED_LOCAL_H__
#define __ED_LOCAL_H__


#include "../client/client.h"
#include "ed_public.h"


// Light editor window
bool			ED_CreateLightEditorWindow (void);
void			ED_DestroyLightEditorWindow (void);

// Reverb editor window
bool			ED_CreateReverbEditorWindow (void);
void			ED_DestroyReverbEditorWindow (void);


#endif	// __ED_LOCAL_H__
